Question:
Best Language to learn first to start getting into Game design..?
1970-01-01 00:00:00 UTC
Best Language to learn first to start getting into Game design..?
Twelve answers:
2016-12-25 01:37:17 UTC
2
2016-05-31 21:28:38 UTC
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Lori
2016-05-03 07:53:21 UTC
1
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2016-04-13 17:51:36 UTC
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2016-03-13 05:56:39 UTC
XNA is not a program, more like a library... But i'm getting too far ahead. C# is one of the easier programming languages to learn. But that doesn't mean, that it's going to be really easy. If you have no experience with programming, you'll need to learn a lot, before you can write even a simple game. All that said - programming is not game design. Game design - the process of designing the content and rules of a game. So, what do you really want? Programming or game design? Or the whole package? If you're really interested in XNA, I would suggest starting by googling "C# tutorial". There's a lot of great C# tutorials out there.
wassabison
2008-05-25 11:22:29 UTC
I would recommend that you learn C# for the following reason:

It is a solid language and a beginner can get into full blown graphical applications very quickly. I think there is no thing more frustrating for a beginning programmer than to find out that after reading a 1,000+ page C++ book all you can do is write text to the command line.

My biggest piece of advice would be to get a book and TYPE the example programs (not copy and paste) in to best learn the material.
smith_family.geo
2008-05-25 10:43:12 UTC
You can also use Visual Basic .NET for XNA development. Since the .NET Express edition compilers are free, I think they make a great place to start. There are also tons of good tutorials online and lots of books available that will help you get started.



There's a Microsoft Web site called Coding 4 Fun that has plenty of game development tutorials. Here is the address:



http://blogs.msdn.com/coding4fun/archive/tags/gaming/default.aspx



After all, why learn multiple languages if you know you want to write applications for XNA?
damage155
2008-05-25 10:19:45 UTC
first start trying to learn normal scripting (html, xhtml, xml, javascript), then after that, start coding, This is the order that i'm learning it in:



I started with VBscript scripting (it's not coding, but what the hell, it helped)



Then use something like Gamemaker, ignore the drag and drop functions, and use the coding.



Then start coding in Java (Java and Javascript are two different things)



Then learn C coding.(and compiling)



then after that, if you've learnt how to use and compile C, then start with C++
Ian P
2008-05-25 10:17:51 UTC
I'd recommend Visual Basics, (VB)
2008-05-25 11:09:34 UTC
"I keep hearing that I should learn a simpler programing language before getting into C# or C++"



You keep hearing from people who have "learned programming" the wrong way. You should learn PROGRAMMING first. (Learning programming is no more learning a computer language than learning Spanish is learning doctoring in Spain.) The best book I've found, over many years of teaching programming, has been Wirth's "Algorithms + Data Structures = Programs". It's written in English, and teaches programming.



After that (and it can take a few months to really grasp all of it), C# won't be terribly difficult, but VB or PHP will be a lot easier to start with. (you can almost learn the PHP with nothing more than the PHP help file [*IF* you understand programming], but it's a fairly powerful language.) Once you understand programming, all you need to learn is the syntax of a particular languages, and the little idiosyncrasies of each. For example, in VB, a string is a string. In C-ish languages, it's an array of characters that you usually access with a pointer to the array. (You can access VB string with pointers too, but it's a mess - pointers to arrays of pointers ...)



If you understand programming, that previous sentence makes sense to you - if you don't, you're saying "huh?", and wondering what you're getting into. Now maybe you understand why I say that you should learn programming, as a thing unto itself. In order to use C, C++ or C#, you have to understand what a "pointer to a string" is - after learning what "Algorithms ..." teaches, you'll say "pointers? Okay, next?"



Learn to fly a plane and you can learn to fly one with Spanish instruments pretty easily. Learn Spanish and you'll probably crash on take-off.
2014-07-19 14:35:33 UTC
These days you can learn how to speak Spanish over the internet. Check out this online course, it's voted as the best Spanish online course of all time: http://www.rocketlearner.com/spanish The course is very easy to follow, I was able to learn Spanish in just 3 months.



I live in New York City, I wanted to go to a Spanish language teacher but that would have cost me over $800 per month. Good thing with this internet, $800 it's a lot of money for me.
mecablaze
2008-05-25 10:14:43 UTC
If you're starting out, I would recommend learning Dark Basic. It's pretty simple, yet can do some pretty cool things. Major video game companies do not normally use Dark Basic, but learning it will give you the foundation to learn more advanced languages.


This content was originally posted on Y! Answers, a Q&A website that shut down in 2021.
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