if you are using Turing, i could probably help you with some parts
cja
2012-01-16 08:12:37 UTC
You need to start with a good data structure for your game board. Having 5 separate arrays of int, each hardcoded to a length of 4, is about the worst choice - inflexible and hard to work with. It would be good if you could allow the player to choose the difficulty, then create the game board of size pre-defined for that level, or even just let the player to choose the dimensions. This should give you some ideas: