Question:
What's a good book for learning C++ that assumes some previous programming knowledge?
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2009-04-23 05:28:34 UTC
I'm looking to learn C++ over the summer, but I don't want an "introduction to programming" text. I know Java very well, and I have a pretty solid grasp on C (I know all the basic stuff like structs, unions, and pointers, but I don't have a lot of experience doing production code with it).

So rather than a book that goes over what a for-loop is for the umpteenth time, I'm looking for a text that will just go over the syntax and the nuances of the language... any suggestions?
Three answers:
2009-04-23 05:40:19 UTC
thinking in c++
2016-12-26 22:14:23 UTC
in case you sense confident with OOP recommendations of C++, i propose you progression to C#(C sharp) that's the main straightforward used languages for pastime progression. Its 3 important advantages are: a million.elementary to code and layout pastime . 2. pastime engines like Torque2d and Torque3d obtainable which grant an fairly elementary way of making video games with the aid of C#.(Having simplified applications for pastime progression). 3. Microsoft XNA framework for computing device and additionally XBOX which additionally demands programming in C# and you will create video games from Snake,Tetris to SuperMario,highway Fighter to any pastime like DemiGod and any RPG.
2009-04-23 05:37:07 UTC
It depends on your definition of "some previous programming knowledge" (as opposed to "some knowledge of some programming languages"). Knowing programming languages isn't knowing programming. If you only know some programming, first learn the rest of programming. Languages are something you should START learning only AFTER you have a thorough knowledge of programming.



Start with http://www-old.oberon.ethz.ch/WirthPubl/AD.pdf


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