Question:
3D Studio Max Questions?
Adam
2010-01-25 10:04:45 UTC
Hi,

I have an exam about all the techniqual areas of 3d Studio Max. Things like NURBS, Bezier Curves, Voxels etc.

I have some revision questions that im struggling with a bit. Just wondering if anyone could help?

QUESTIONS:

17. Why is analytical representation needed?

18. What are the differences between parametric and implicit representations? Give an example to show the differences.

19. In graphics modelling, we can use more than one cubic curves, and “blend” the curves together to achieve more complicated shapes. Within this framework, explain what are basis functions and what are control points

20. Discuss the properties of Bezier curves

21. Discuss the main limitation of Bezier curve when more than one Bezier curves are used to represent a very smooth curve (a curve that has tangential continuity)

22. What are knots and knot vector of a spline?

23. What does NURBS stand for? And what is a standard knot vector of NURBS?

Thanks.
Four answers:
?
2016-05-10 21:25:36 UTC
Top 3D Animation Program : http://3dAnimationCartoons.com/?tftq
2010-01-25 10:13:06 UTC
I agree. If you actually bothered to look in a book you'd find the answers to most, if not all of these questions. If you're serious about 3D graphics then you'd already have several such books (that's what a student loan is for).
2016-05-26 10:10:53 UTC
Since you're a student, see if your school offers the software at a discount. Many do. Check with someone at the campus computer labs or in the IT department. Any free download will be illegal and possibly infected.
marc180
2010-01-25 10:09:57 UTC
Google is seriously your friend. I'm not gonna answer them mostly because I think you're just trying to find the answer and not learn anything. Search them up on Google and you will find what you're looking for.



Good Luck


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