Question:
Where Can I Go To Find A Tutorial For Making Websites?
xxxxxxlinziexxxxxx
2007-01-19 17:52:39 UTC
I wanna make my own webpage but I'm not really sure how...or where to start for that matter. Can anyone help me out?
Eight answers:
.PANiC
2007-01-19 17:56:29 UTC
You need a free webhost first of all, Yahoo! offers them. http://www.geocities.com/. Next, their pagebuilder will guide you to make a site out of their template, but if you want to learn how to make your own from scratch I suggest you look at http://www.w3schools.com/htmldom/default.asp.
blazncaczn
2007-01-20 02:02:28 UTC
just do a search for HTML Tutorials in Yahoo and click on the first one called W3Schools *SP* not sure what the exact name is lol..sorry but that will teach you alot of basics of HTML that you need then you just mess with it and try to figure out more stuff haha...
stimply
2007-01-20 01:58:39 UTC
If you want to learn html, which you should so that you can really control how your page displays, you could check out a site like webmonkey.com.
xPr3ci0sa
2007-01-20 02:11:05 UTC
there`s a site for kids called lissaexplains.com but it helps with the basics
Linux OS
2007-01-20 01:54:44 UTC
Try google - it is an internet search engine. You can use it to find other websites.



Click this link:



http://www.google.com/



And type



Website tutorial



into the box.



Then click "google search".



Simple!
Michael B
2007-01-20 01:56:25 UTC
Hey I seen a website called freewebs.com. It is SSSSSSOOOOOO easy to use as long as you don't put on html made. =)
james e
2007-01-20 02:01:09 UTC
go to www.freewebs.com or 5u.com i have wessites i work on them with a frend



they are www.freewebs.com/jeac and www.freewebs.com/kpowers there are long because they are free you can pay and get difrent domains and privlages if u have questions contact me at my email
2007-01-20 02:02:06 UTC
w3c

http://www.w3.org/

XHTML 1.0 is the W3C's first Recommendation for XHTML, following on from

earlier work on HTML 4.01, HTML 4.0, HTML 3.2 and

HTML 2.0. With a wealth of features, XHTML 1.0 is a reformulation of HTML

4.01 in XML, and combines the strength of HTML 4 with the power of XML.





XHTML 1.0 is the first major change to HTML since HTML 4.0 was released in

1997. It brings the rigor of XML to Web pages and is the keystone in W3C's

work to create standards that provide richer Web pages on an ever increasing

range of browser platforms including cell phones, televisions, cars, wallet

sized wireless communicators, kiosks, and desktops.





XHTML 1.0 is the first step and the HTML Working Group is busy on the

next. XHTML 1.0 reformulates HTML as an XML application. This makes it easier

to process and easier to maintain. XHTML 1.0 borrows elements and attributes

from W3C's earlier work on HTML 4, and can be interpreted by existing

browsers, by following a few simple guidelines. This allows you to start

using XHTML now!





You can roll over your old HTML documents into XHTML using an Open Source

HTML Tidy utility. This tool also cleans up markup

errors, removes clutter and prettifies the markup making it easier to

maintain.





Three "flavors" of XHTML 1.0:





XHTML 1.0 is specified in three "flavors". You specify which of these

variants you are using by inserting a line at the beginning of the document.

For example, the HTML for this document starts with a line which says that it

is using XHTML 1.0 Strict. Thus, if you want to validate the document, the

tool used knows which variant you are using. Each variant has its own DTD -

Document Type Definition - which sets out the rules and regulations for using

HTML in a succinct and definitive manner.





*



XHTML 1.0 Strict - Use this when

you want really clean structural mark-up, free of any markup associated

with layout. Use this together with W3C's Cascading Style Sheet language

(CSS) to get the font, color, and layout

effects you want.







*



XHTML 1.0 Transitional -

Many people writing Web pages for the general public to access might want

to use this flavor of XHTML 1.0. The idea is to take advantage of XHTML

features including style sheets but nonetheless to make small adjustments

to your markup for the benefit of those viewing your pages with older

browsers which can't understand style sheets. These include using the

body element with bgcolor, text

and link attributes.







*



XHTML 1.0 Frameset - Use this

when you want to use Frames to partition the browser window into two or

more frames.











The complete XHTML 1.0 specification is

available in English in several formats, including HTML, PostScript and PDF. See also the list of translations produced by

volunteers.







HTML 4.01





HTML 4.01 is a revision of the HTML 4.0

Recommendation first released on 18th December 1997. The revision fixes minor

errors that have been found since then. The XHTML 1.0 spec relies on HTML

4.01 for the meanings of XHTML elements and attributes. This allowed us to

reduce the size of the XHTML 1.0 spec very considerably.





XHTML

Basic





XHTML Basic is the second Recommendation in a series of XHTML

specifications.





The XHTML Basic document type includes the minimal set of modules required

to be an XHTML Host Language document type, and in addition it includes

images, forms, basic tables, and object support. It is designed for Web

clients that do not support the full set of XHTML features; for example, Web

clients such as mobile phones, PDAs, pagers, and settop boxes. The

document type is rich enough for content authoring.





XHTML Basic is designed as a common base that may be extended. For

example, an event module that is more generic than the traditional HTML 4

event system could be added or it could be extended by additional modules

from XHTML Modularization such as the Scripting Module. The goal of XHTML

Basic is to serve as a common language supported by various kinds of user

agents.





The document type definition is implemented using XHTML modules as defined

in "Modularization of

XHTML".





The complete XHTML Basic specification is

available in English in several formats, including HTML, plain text,

PostScript and PDF. See also the list of translations produced by

volunteers.





Modularization of XHTML





Note. To reflect errata and subsequent developments,

such as XML Schemas, work on Second Edition of

"Modularization of XHTML" is currently in progress.





Modularization of XHTML is the third Recommendation in a series of XHTML

specifications.





This Recommendation specifies an abstract modularization of XHTML and an

implementation of the abstraction using XML Document Type Definitions (DTDs).

This modularization provides a means for subsetting and extending XHTML, a

feature needed for extending XHTML's reach onto emerging platforms.





Modularization of XHTML will make it easier to combine with markup tags

for things like vector graphics, multimedia, math, electronic commerce and

more. Content providers will find it easier to produce content for a wide

range of platforms, with better assurances as to how the content is

rendered.





The modular design reflects the realization that a one-size-fits-all

approach will no longer work in a world where browsers vary enormously in

their capabilities. A browser in a cellphone can't offer the same experience

as a top of the range multimedia desktop machine. The cellphone doesn't even

have the memory to load the page designed for the desktop browser.





See also an overview of XHTML

Modularization.





XHTML 1.1 -

Module-based XHTML





This Recommendation defines a new XHTML document type that is based upon

the module framework and modules defined in Modularization of XHTML. The

purpose of this document type is to serve as the basis for future extended

XHTML 'family' document types, and to provide a consistent, forward-looking

document type cleanly separated from the deprecated, legacy functionality of

HTML 4 that was brought forward into the XHTML 1.0 document types.





This document type is essentially a reformulation of XHTML 1.0 Strict

using XHTML Modules. This means that many facilities available in other XHTML

Family document types (e.g., XHTML Frames) are not available in this document

type. These other facilities are available through modules defined in

Modularization of XHTML, and document authors are free to define document

types based upon XHTML 1.1 that use these facilities (see Modularization of

XHTML for information on creating new document types).





What is the difference between

XHTML 1.0, XHTML Basic and XHTML 1.1?





The first step was to reformulate HTML 4 in XML,

resulting in XHTML 1.0. By following the HTML Compatibility

Guidelines set forth in Appendix C of the XHTML 1.0 specification, XHTML

1.0 documents could be compatible with existing HTML user agents.





The next step is to modularize the elements and attributes into convenient

collections for use in documents that combine XHTML with other tag sets. The

modules are defined in Modularization of

XHTML. XHTML Basic is an example of fairly

minimal build of these modules and is targeted at mobile applications.





XHTML 1.1 is an example of a larger build of the

modules, avoiding many of the presentation features. While XHTML 1.1 looks

very similar to XHTML 1.0 Strict, it is designed to serve as the basis for

future extended XHTML Family document types, and its modular design makes it

easier to add other modules as needed or integrate itself into other markup

languages. XHTML 1.1

plus MathML 2.0 document type is an example of such XHTML Family document

type.





XML

Events





Note. This specification was renamed

from "XHTML Events".











The XML Events module defined in this specification provides XML

languages with the ability to uniformly integrate event listeners and

associated event handlers with Document Object Model (DOM) Level 2 event

interfaces. The result is to provide an interoperable way of associating

behaviors with document-level markup.







Previous Versions of HTML









HTML

4.0





First released as a W3C Recommendation on 18 December 1997. A second

release was issued on 24 April 1998 with changes limited to editorial

corrections. This specification has now been superseded by HTML 4.01.



HTML 3.2





W3C's first Recommendation for HTML which represented the consensus

on HTML features for 1996. HTML 3.2 added widely-deployed features such

as tables, applets, text-flow around images, superscripts and

subscripts, while providing backwards compatibility with the existing

HTML 2.0 Standard.



HTML 2.0





HTML 2.0 (RFC 1866) was developed by the

IETF's HTML

Working Group, which closed in 1996. It set the standard for core HTML

features based upon current practice in 1994. Note that with the

release of RFC

2854, RFC 1866 has been obsoleted and its current status is

HISTORIC.







ISO

HTML





ISO/IEC 15445:2000

is a subset of HTML 4, standardized by ISO/IEC. It takes a more rigorous

stance for instance, an h3 element can't occur after an

h1 element unless there is an intervening h2

element. Roger Price and David Abrahamson have written a user's guide to ISO

HTML.





Other Public Drafts





We would like to hear from you via email. Please send your comments to: www-html@w3.org (archive). Don't

forget to include XHTML in the subject line.





HTML

Working Group Roadmap











This describes the timeline for deliverables of the HTML working group.

It used to be a W3C NOTE but has now been moved to the MarkUp area for

easier maintenance.







XHTML-Print





This specification is currently a Proposed Recommendation.











XHTML-Print is member of the family of XHTML Languages defined by the

Modularization of XHTML. It is

designed to be appropriate for printing from mobile devices to low-cost

printers that might not have a full-page buffer and that generally print

from top-to-bottom and left-to-right with the paper in a portrait

orientation. XHTML-Print is also targeted at printing in environments where

it is not feasible or desirable to install a printer-specific driver and

where some variability in the formatting of the output is acceptable.







XHTML 2.0





XHTML 2.0 is a markup language intended for rich, portable web-based

applications. While the ancestry of XHTML 2.0 comes from HTML 4, XHTML 1.0,

and XHTML 1.1, it is not intended to be backward compatible with its

earlier versions. Application developers familiar with its earlier ancestors

will be comfortable working with XHTML 2.0.





XHTML 2 is a member of the XHTML Family of markup languages. It is an

XHTML Host Language as defined in Modularization of XHTML. As such, it is made

up of a set of XHTML Modules that together describe the elements and

attributes of the language, and their content model. XHTML 2.0 updates many

of the modules defined in Modularization of XHTML, and includes the updated

versions of all those modules and their semantics. XHTML 2.0 also uses

modules from Ruby, XML

Events, and XForms.





An XHTML + MathML + SVG Profile





An XHTML+MathML+SVG profile is a profile that combines XHTML 1.1, MathML

2.0 and SVG 1.1 together. This profile enables mixing XHTML, MathML and SVG

in the same document using XML namespaces mechanism, while allowing

validation of such a mixed-namespace document.





This specification is a joint work with the SVG Working Group, with the

help from the Math WG.





XFrames





XFrames is an XML application for composing documents together, replacing

HTML Frames. XFrames is not a part of XHTML per se, that allows

similar functionality to HTML Frames, with fewer usability problems,

principally by making the content of the frameset visible in its URI.





HLink











The HLink module defined in this specification provides XHTML Family

Members with the ability to specify which attributes of elements represent

Hyperlinks, and how those hyperlinks should be traversed, and extends XLink

use to a wider class of languages than those restricted to the syntactic

style allowed by XLink.







XHTML Media Types











This document summarizes the best current practice for using various

Internet media types for serving various XHTML Family documents. In summary,

'application/xhtml+xml' SHOULD be used for XHTML Family

documents, and the use of 'text/html' SHOULD be limited to

HTML-compatible XHTML 1.0

documents. 'application/xml' and 'text/xml' MAY also be

used, but whenever appropriate, 'application/xhtml+xml'

SHOULD be used rather than those generic XML media types.







XHTML 1.0 in XML Schema





This document describes non-normative XML Schemas for XHTML 1.0.

These Schemas are still work in progress, and this document does not

change the normative definition of XHTML 1.0.





Modularization of XHTML in XML Schema





Note: This document has been

incorporated into the second edition of "Modularization of XHTML" (work in

progress).











The purpose of this document is to describe a modularization framework

for languages within the XHTML Namespace using XML Schema. This document

provides a complete set of XML Schema modules for XHTML. In addition to the

schema modules themselves, the framework presented here describes a means

of further extending and modifying XHTML.









Useful information for HTML/XHTML

authors





Tutorials





* Getting started with HTML by Dave

Raggett is a short introduction to writing HTML, including tutorials on

advanced features.



* Adding a touch of style by Dave

Raggett is a short guide to styling your Web pages.



* XHTML Modules and Markup

Languages - How to create XHTML Family modules and markup languages for

fun and profit by Shane McCarron explains how to create XHTML

Family modules and markup languages, based on Modularization of XHTML.



* XML Events for HTML

Authors by Steven Pemberton is a quick introduction to XML

Events for HTML authors.







Slides on XHTML





You may also be interested in the following slides on XHTML:





* XHTML:

The Extensible Hypertext Markup Language by Dave Raggett, at W3C LA

event in Stockholm, 24 March 1999.



* W3C

HTML Activity by Dave Raggett, as part of WWW8 W3C Track, 12 May 1999



* W3C

Work on XHTML by Dave Raggett, at XML '99, 6

December 1999. The presentation describes the work being done by W3C on

XHTML.



* The XHTML Family (in 日本語/Japanese) by Masayasu Ishikawa, at SFC Open Research Forum 2001,

21 September 2001.



* XForms, XHTML

and Device Independence by Steven Pemberton, at W3C.DE-Arbeitstreffen:

Cross Media Publishing, 11 April 2002.



* XHTML Family

by Masayasu Ishikawa, as part of WWW2002 W3C Track, 9 May 2002. Slides

are available in XHTML

or HTML

(XHTML version needs XHTML+MathML+SVG+Ruby support).



* XHTML 2.0 (in 日本語/Japanese) by Masayasu Ishikawa, at SFC Open Research Forum 2002,

22 November 2002.



* XHTML

2.0 and XForms by Steven Pemberton, as part of WWW2003 W3C Track, 21 May

2003.



* W3C's

Horizontal Activities Usage: XHTML Family Case Study by Steven

Pemberton, WWW2003 W3C Track, 23 May 2003.



* XHTML

and XForms by Steven Pemberton, at Zomersessie van NGI Limburg: XHTML2 en XForms, state of the art

en stage-ervaringen bij het W3C, 3 July 2003.



* XHTML2

and XForms by Steven Pemberton, organized by the German and Austrian

Office, 19 April 2005.



* The Semantic

Browser: Improving the User Experience by Mark Birbeck and Steven

Pemberton, WWW2005 W3C Track, 13 May 2005.



* Metadata

in XHTML2 by Steven Pemberton, at News Standards Summit 2005, 24

May 2005.



* XHTML2:

Accessible, Usable, Device Independent and Semantic by Steven

Pemberton and Mark Birbeck, at XTech 2005

Conference, 26 May 2005.







Guidelines for authoring





Here are some rough guidelines for HTML authors. If you use these, you are

more likely to end up with pages that are easy to maintain, look acceptable

to users regardless of the browser they are using, and can be accessed by the

many Web users with disabilities. Meanwhile W3C have produced some more

formal guidelines for authors. Have a look at the detailed Web Content Accessibility Guidelines

1.0.





1.



A question of style sheets. For most people the

look of a document - the color, the font, the margins - are as important

as the textual content of the document itself. But make no mistake! HTML

is not designed to be used to control these aspects of document layout.

What you should do is to use HTML to mark up headings, paragraphs, lists,

hypertext links, and other structural parts of your document, and then

add a style sheet to specify layout separately, just as you might do in a

conventional Desk Top Publishing Package. That way, not only is there a

better chance of all browsers displaying your document properly, but

also, if you want to change such things as the font or color, it's really

simple to do so. See the Touch of style.







2.



FONT tag considered harmful! Many

filters from word-processing packages, and also some HTML authoring

tools, generate HTML code which is completely contrary to the design

goals of the language. What they do is to look at a document almost

purely from the point of view of layout, and then mimic that layout in

HTML by doing tricks with FONT, BR and

  (non-breaking spaces). HTML documents are

supposed to be structured around items such as paragraphs, headings and

lists. Yet some of these documents barely have a paragraph tag in

sight!







The problem comes when the content of pages needs to be updated, or

given a new layout, or re-cast in XML (which is now to be the new mark-up

language). With proper use of HTML, such operations are not difficult,

but with a muddle of non-structural tags it's quite a different matter;

maintenance tasks become impractical. To correct pages suffering from

injudicious use of FONT, try the HTML Tidy

program, which will do its best to put things right and generate

better and more manageable HTML.







3.



Make your pages readable by those with

disabilities. The Web is a tremendously useful tool for the

visually impaired or blind user, but bear in mind that these users rely

on speech synthesizers or Braille readers to render the text. Sloppy

mark-up, or mark-up which doesn't have the layout defined in a separate

style sheet, is hard for such software to deal with. Wherever possible,

use a style sheet for the presentational aspects of your pages, using

HTML purely for structural mark-up.







Also, remember to include descriptions with each image, and try to

avoid server-side image maps. For tables, you should include a summary of

the table's structure, and remember to associate table data with relevant

headers. This will give non-visual browsers a chance to help orient

people as they move from one cell to the next. For forms, remember to

include labels for form fields.











Do look at the accessibility guidelines

for a more detailed account of how to make your Web pages really

accessible.





W3C

Markup Validation Service





To further promote the reliability and fidelity of communications on the

Web, W3C has introduced the W3C Markup

Validation Service at http://validator.w3.org/.





Content providers can use this service to validate their Web pages against

the HTML and XHTML Recommendations, thereby ensuring the maximum possible

audience for their Web pages. It also supports XHTML Family document types

such as XHTML+MathML and XHTML+MathML+SVG, and also other markup

vocabularies such as SVG.





Software developers who write HTML and XHTML editing tools can ensure

interoperability with other Web software by verifying that the output of

their tool complies with the W3C Recommendations for HTML and XHTML.





HTML Tidy





HTML Tidy is a stand-alone tool for checking and pretty-printing HTML that

is in many cases able to fix up mark-up errors, and also offers a means to

convert existing HTML content into well-formed XML, for delivery as XHTML.

HTML Tidy was originally written by Dave

Raggett, and it is now maintained as an open source project at SourceForge by

a group of volunteers.





There is an archived public

mailing list html-tidy@w3.org. Please send bug reports / suggestions on HTML

Tidy to this mailing list.


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