I hear its the acttly vido card drivers, or pehaps direct x or the game itself the renders out smothe edges, Why would the drivers do it? isent it up to the game developer to write the code for AA? and if it is the drievers Why would the developer not jsut wirte the aa code? if they could could the game maker perhaps make a faster and better aa the the driver developer? And who makes the special affects in games the driver , direct x, or the game itself? could the game developer use his own affects or does he have to use ones already in direct x or the drivers? and how does the driver know were to render the edges of 3d modles with aa? thanks!!